
The W9100's ace in the hole may be its overall price/performance ratio. The M6000 does chip away at one of these advantages - it offers 4x DisplayPort 1.2 ports, compared to the K6000's two. If you need to drive six 4K displays off a single GPU, or you have a GPU-specific workload that requires up to 16GB of frame buffer memory, then the W9100 is your only option on the market today. As we covered in July, the W9100 is a full Tahiti-class product, with a 16GB frame buffer, 2816 GPU cores, 320GB/s of memory bandwidth, and six mini-DisplayPorts.ĪMD retains the same display output advantage over NVIDIA, therefore, that it had last year. That GPU still tops the stack, followed by the W8100, W9000, and various other lower-end GPUs. Both GPUs will work under DX12, in other words, but certain advanced features of the API will only be available on the M6000.ĪMD's competitive structure hasn't changed much since we tested the W9100 last summer. NVIDIA's documentation indicates that the M6000 supports DX12 Hardware Feature Level 12_1, whereas previous GPUs from the Kepler family only support DX12 Feature Level 11_0.
